Game of Life

A grid of cells living and dying by three rules. Fading trails show where things were going: gliders streaming from Gosper's gun, or five cells that churn for a thousand turns.

Game of Life: A grid of cells living and dying by three rules. Fading trails show where things were going: gliders streaming from Gosper's gun, or five cells that churn for a thousand turns.Game of Life: A grid of cells living and dying by three rules. Fading trails show where things were going: gliders streaming from Gosper's gun, or five cells that churn for a thousand turns.

About this pattern

John Horton Conway, 1970 · Bill Gosper's glider gun, 1970

Game of Life, cellular automaton, drawn by GART: A grid of cells living and dying by three rules. Fading trails show where things were going: gliders streaming from Gosper's gun, or five cells that churn for a thousand turns.
Game of Life · CC BY 4.0

John Horton Conway devised the game in 1970 and Martin Gardner published it that October. Each turn, a live cell with two or three live neighbours survives, an empty cell with exactly three comes to life, and everything else is empty next turn. From that, patterns walk, breed and die. Conway offered a prize for a pattern that grows forever, and within weeks Bill Gosper's group at MIT built the glider gun, which fires a glider every thirty turns without end.

Behind the mathematics

John Horton Conway1937–2020

Invented the game, 1970

English mathematician who invented the Game of Life, and with Coxeter discovered the number friezes that close up by a single rule, and with Charles Radin the pinwheel tiling.

Bill Gosperborn 1943

The glider gun, 1970

American mathematician and early hacker whose flowsnake curve fills a hexagonal territory with one continuous, non-crossing line.