Chaos Game

Pick a corner at random and jump half way towards it, again and again. The dots never land anywhere near randomly: they draw the Sierpiński triangle.

Chaos Game: Pick a corner at random and jump half way towards it, again and again. The dots never land anywhere near randomly: they draw the Sierpiński triangle.Chaos Game: Pick a corner at random and jump half way towards it, again and again. The dots never land anywhere near randomly: they draw the Sierpiński triangle.

About this pattern

Michael Barnsley, 1988 · Wacław Sierpiński, 1915

Chaos Game, sierpiński triangle, drawn by GART: Pick a corner at random and jump half way towards it, again and again. The dots never land anywhere near randomly: they draw the Sierpiński triangle.
Chaos Game · CC BY 4.0

The rules fit on a sticky note. Draw a triangle. Put a dot anywhere inside it. Now roll a die to choose one of the three corners, and draw a new dot half way between the last dot and that corner. Repeat. You might expect a random fog, but after a few hundred rolls a shape appears, and it is always the same one: the Sierpiński triangle, the triangle with a triangle cut from its middle, and from the middle of each of the three left, and so on for ever.

Behind the mathematics

Michael Barnsleyborn 1946

Named and studied the chaos game, Fractals Everywhere, 1988

British mathematician known for iterated function systems and the Barnsley fern, where a few affine transformations grow a lifelike leaf.

Wacław Sierpiński1882–1969

The Sierpiński triangle, 1915

Polish mathematician who worked across set theory, number theory and topology, and whose triangle, carpet and curves became standard examples of self-similar sets.